Greetings all. I have 18 NFTs I will be releasing soon.
Please tell me if the below is possible and/or practical…
A game with staking and gameplay based off air drops and burning… So based on the type of NFT a player buys (6 categories, 3 of each) players will receive specific air drops.
These air dropped “resources” can then be sent to a burn wallet during specific times of year. These specific times will offer varied chances for further air dropped rewards. So this will offer a chance for players to strategize.
Questions:
- Am I able to identify the exact NFT’s in every staking players wallet?
- Am I able to easily air drop NFTs to players based off their staking amount and specific NFTs in their wallet?
If so, what does this all look like? I have no frame of reference.