Curse of M’at is a self-balancing incentive framework that transforms the way individuals engage and improve their behavior. Our system incorporates two key elements: a token of guilt (a unique and hidden reputation score for each agent), and the token of admonition (or token of shame).
With Curse of M’at, individuals receive the token of admonition randomly throughout the population. However, here’s the catch — in order to receive the admonition, an agent must willingly burn their token of admonition. The burning process may occur only if the agent’s guilt score is below a specific threshold.
This framework encourages is aimed at dReps and is supposed to encourage the delegates to take responsibility for their actions and actively work towards self-improvement.
Delegates form a social network, in this network new opportunities emerge. The probability of capturing an opportunities depend on many intangible parameters, with tangibility being a function of the skill of language manipulation.
The trick is in reflecting, naming and writing: from a wicked problem to an approach to a theory to a hypothesis, SLIs and SLAs.
But what if an individual finds a pattern common in a society that he knows and the pattern is familiar and it causes enrichment of a few at the expense of everyone? Some would leave, some would argue, some would cry and some would abuse others. Corruption.
Once per each cycle M’at peers at the Amalthea, the magic crystall ball. It then sees the ugliness of the world, the wickedness of people and in its rage it sends the spirit of shame to a fraction of the whole population. Each visited by the spirit receives a token of admonition. Those who feel the presence of the admonition token have their voting power diminished. Maybe even communities are affected — who knows the true power of M’at?
But the god knows its weakness and it is ultimately — kind. So anyone who recieved a token of shame can send it to a certain contract address, from where it can be burned. There is a catch however: to let go of the shame one has to have no guilt. At least not beyond measure.
So the delegates must submit with the Amalthea and their guilt is recorded in a cryptic cuneiform that nobody can read. Only M’at can read it but they can only know if its above or below a certain parameter value. Nobody knows true guilt and only yes or no answer can be given.
The cuneiform accepts prayers of priests. If a delegate convenes with three other delegates and explains to them why their guilt is above the measure. If the covenant are convinced, they sign the prayer of admonition — the guilt score decreases as a function of number of participants in the trial. The trial has to be open — the ocean wants to know who forgives who and what is their chain of argument.
How is guilt generated?
What happens if a user ignores their token of admonition?
What happens if we introduce this framework in Cardano?